What is Done and what is Not (Programming)
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What is Done and what is Not (Programming)
Done:
Mr Caffeine -> He jumps, he shoots, he dies, his health can restore, he can get upgrades. Yay. 100%
Mega Drone -> He has patterns, he shoots bullets, and he has his special move at < 50% hp 100%
Drones -> They're annoying and can chase you through the levels 100%
Spikes -> They hurt you on touch. Nuff said 100%
Coffee -> Can refuel health 100%
Not Done:
Poop On Your Toothe-Paste Man -> No AI at all. Need to do this soon. 0%
Vaas -> Same. No AI yet. 0%
WallMotors -> Basically moving gears that stop periodically. There is a primitive type that bounce up and down. So it's halfway. 50%
Hoppers -> Like hardhats. They are not able to be hit when shielded, but only when they're hopping. 0%
WallTurrets -> They angle towards the player and shoot bullets 0%
. . . . . .
Got any ideas? Say so here!
Mr Caffeine -> He jumps, he shoots, he dies, his health can restore, he can get upgrades. Yay. 100%
Mega Drone -> He has patterns, he shoots bullets, and he has his special move at < 50% hp 100%
Drones -> They're annoying and can chase you through the levels 100%
Spikes -> They hurt you on touch. Nuff said 100%
Coffee -> Can refuel health 100%
Not Done:
Poop On Your Toothe-Paste Man -> No AI at all. Need to do this soon. 0%
Vaas -> Same. No AI yet. 0%
WallMotors -> Basically moving gears that stop periodically. There is a primitive type that bounce up and down. So it's halfway. 50%
Hoppers -> Like hardhats. They are not able to be hit when shielded, but only when they're hopping. 0%
WallTurrets -> They angle towards the player and shoot bullets 0%
. . . . . .
Got any ideas? Say so here!
MaverickProgrammer- Posts : 63
Join date : 2011-06-14
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